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CCP – Are you listening redux

November 12, 2010

Hi All,

Back in August I wrote that question. It seems we have an answer. That answer is an unequivocal and definitive YES.

You said wtf lag?!?!? CCP says OK, piled on the resource and now we can have 3000+ in system with more improvements to follow…

You said wtf excellence?!?!?!? CCP say OK, we’ll delay this expansion, do two pre releases and look to get it right.

You said wtf is CSM just CCP paying lip service?!?!?!?? CCP says OK, ups the communication and transparency and shows they are a truly stakeholder (big thank you to those guys and girls on the CSM – absolutely sterling job).

Lastly, a personal observation from last years Fanfest. I had the privilege of sitting in on a few round tables, but the one that really sticks in my mind was about improvements to gameplay. It ranged from the new player experience through to high sec mission running and way beyond.

Things that popped up out of that was the need for a level 4.5 for mission runners, something that was harder and may require collaboration between players. Rolling out the sleeper AI to L4s (yes, YES!…. erm, oh shit, that might be tougher than we thought….) was mentioned, so was having sleeper incursions into known space.

Well, it ain’t the sleepers…. but guess what, it ticks every one of those boxes and then some.

I’m not going to say things are flawless by any means. I’m not going to say that things couldn’t have been done better. But, by god, I’m impressed.

I think CCP deserves a massive thank you from the player base for being prepared to change focus and to address the hot ticket items, for allowing the CSM to really get stuck in and represent us, but most of all for listening.

Fly smart,

H

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